Dungeons & Dragons
A frontier trading town, and the main port of call for souls visiting the distant Isle of Murraka. The honest ones that is.
A pirate settlement, a society of outlaws situated on the eastern side of Murraka. Peace is garnered by an uneasy treaty between four Great Captains, overruled over by the dark power of the Dread Prince.
Concealed deep in the rolling hills of the south Isle lies a simple stone gateway, leading to the secretive underground Gnomish city of Clinking. The Gnomes live under near-martial rule of a religous order known as the Halycon Rod - but not all subservient, as rebellion brews within the deep tunnels beneath.
A mining colony situated at the base of Mt. Fortune, not far from Rivermine. Home to many of the Dwarven settlers and govorned by the stalwart Momougin Strongdigger.
A stone fortress looms over a grim encampment, on the eastern side of the Isle. The pits below reek of sweat and fear, as enslaved folks toil under the ruthless oversight of the Onyx Company.
Discovered by a small group of miners in the days when great bounties were recovered from the mines with ease - no one knowns what happened down there... only one made it out alive, and he lost his mind completely.